Does Living Sustainably Impact Other Worlds?

The Sims 4: Eco Lifestyle introduces the concept of Eco Footprint, a new layer of complexity added to the game’s worlds. The Eco Footprint system measures pollution levels and impacts the player and neighborhood’s impact on the environment. The pack centers on the world’s eco footprint, affecting worlds and their residents for better or worse. Eco-friendly living returns, with features such as sustainable living.

A landmark report from the Intergovernmental Panel on Climate Change (IPCC) warns that abandoning fossil fuels and high-emission lifestyles must begin immediately. The game features an Eco Footprint system that controls benefits or penalties you will have neighborhood-wide. In a green world, you’ll have sun rays and at night Auroras.

The Sims 4 Eco Lifestyle expansion pack focuses on the world’s eco footprint, affecting worlds and their residents for better or worse. Each object in the build mode has a small impact on the surrounding Eco Footprint, and this impact can be multiplied when combined with other objects. The Eco Footprint system can be turned off in game settings if you don’t want to play it.

In summary, the Sims 4 Eco Lifestyle introduces an Eco Footprint system that measures the player and neighborhood’s impact on the environment. It can be turned off in game settings or combined with other features to create a more sustainable and eco-friendly game experience.


📹 Pollution WILL affect other worlds… but how? (Eco Lifestyle)

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What is an eco lifestyle?

An eco-lifestyle can be defined as a way of living that is more environmentally friendly. Such a lifestyle entails minor alterations to one’s routine and a heightened awareness of environmental concerns. To become a member of the GREEN CREW (which encompasses the following practices: green living, clean commuting, reduction, reuse, recycling, energy efficiency, and water conservation), it is essential to adopt eco-friendly practices. It is imperative that we safeguard our planet before it is too late and adopt an environmentally conscious lifestyle.

Do you get a new world with Sims 4 Island Living?
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Do you get a new world with Sims 4 Island Living?

The Sims 4 Island Living Expansion Pack introduces Sulani, a tropical paradise with stunning beaches and coral reefs. Players can relax, explore, and create unique stories in this tropical archipelago, inspired by Polynesian islands, particularly the Hawaiian Islands. Sulani consists of three neighborhoods and fourteen lots, with eight built on the water, allowing for unique house building styles. These lots also offer easy access to the ocean for swimming.

Mermaids are a returning occult life-state in The Sims 4 Island Living Expansion Pack, allowing players to become mermaids using a Mermaidic Kelp or by being born from mermaid parents. Unlike The Sims 3, The Sims 4 players can also create mermaid Sims and customize both their human and mermaid forms in CAS.

Sulani is heavily inspired by Polynesian islands, particularly the Hawaiian Islands, and offers a vibrant world with three distinct neighborhoods and fourteen lots for exploration.

Do you get a new world with Sims 4 Cottage Living?
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Do you get a new world with Sims 4 Cottage Living?

Henford-on-Bagley, a new world in Cottage Living, is a charming, idyllic rural landscape inspired by the English countryside, particularly the Cotswolds. The world features three neighborhoods and 12 lots, including a rental lot in The Bramblewood. It offers rolling hills, fertile farmland, and a rich history of stone-carving, making it an ideal destination for Sims seeking a relaxed, bucolic lifestyle. The world features wild animals like foxes, rabbits, and birds, which add to its immersive and authentic feel.

Sims can enjoy activities like mushroom foraging, exploring ruins, and visiting Sophie The Snail in the lush woods. The world also features numerous water holes and ponds, making it a great place for swimming and relaxing. The town hosts a farm-themed festival each week, and there are beautiful locations for picnics. The pack introduces famous characters Agnes Crumplebottom and Agatha Crumplebottom, who are Garden Shop Owner NPCs in Henford-on-Bagley. Agnes is known for her mean and crude nature, while Agatha is sweet and bubbly. Henford-on-Bagley is a must-see for any Sims player looking for a new, cozy world to explore.

What are the eco jobs of the future?
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What are the eco jobs of the future?

Green careers are gaining prominence as the world becomes more aware of environmental issues and the urgency of sustainability. These careers can make a positive impact on the environment in various ways, such as assisting the UK in working towards net zero. Green careers encompass a wide range of professions, such as renewable energy, conservation, sustainable agriculture, environmental policy, and green technology.

Key areas include jobs in solar, wind, and bioenergy, which are essential for addressing climate change. For students passionate about the environment, pursuing a green career offers a chance to blend their interests with their values.

Which Sims 4 pack has the best world?
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Which Sims 4 pack has the best world?

Windenburg, introduced in The Sims 4: Get Together, is the largest and best world in the game, featuring 14 residential lots and 13 community lots across seven unique neighborhoods. The Sims 4 has released numerous DLCs, offering new worlds with unique settings and families, homes, and events. However, not all worlds are equally captivating, leading players to stick with their favorites instead of trying something new.

Three contenders for the best world in The Sims 4 include San Myshuno, introduced with The Sims 4: City Living expansion pack, which is comprised of four distinct neighborhoods and a unique special lot.

San Myshuno resembles bustling urban centers like San Francisco and New York, characterized by diverse cultures and a wide array of activities depending on the area visited. It primarily relies on renting apartments, making it ideal for players who enjoy hanging out with other Sims, as certain interactions are only available to apartment dwellers.

Is there a hidden world in Sims 4 Island Living?
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Is there a hidden world in Sims 4 Island Living?

The Sims 4: Island Living allows players to explore a hidden cave near the Admiral’s Wreckage on Mua Pel’am, an uninhabitable volcano island. The cave is located near a waterfall and features a colorful mural at its entrance. Players can send their Sims into the cave to collect treasure and seashells, including Mermaid Kelp, which is needed to transform into a mystical sea creature. The cave is the only one on the island, and the mural changes as players interact with it.

To find Mermaid Kelp, players must complete the mural. The Horse Ranch expansion pack also offers a hidden adventure in Dreadhorse Caverns, which can be found by traveling to Galloping Gulch in Chestnut Ridge. The easiest starting point is Canyon Crossing, where players can take a left and head down to a river, then another path to the entrance.

What world came with eco lifestyle?

Evergreen Harbor, introduced in The Sims 4: Eco Lifestyle, is a world where each neighborhood has a different pollution level. Previously the industrial hub, the region has struggled to adapt to the changing world. Sims value community and neighborly love, and Evergreen Harbor is on the brink of making its own future. Despite its smoggy old port, it’s an excellent place to learn about industrialization and its impact on the environment. The future of Evergreen Harbor remains uncertain.

Does eco lifestyle come with a new career?

The Civil Designer career in The Sims 4: Eco Lifestyle offers a hands-on way to engage with your community and improve it. You can choose between Civic Planning, redesigning the city and its energy consumption, or Green Technician, creating eco-friendly gadgets. The central theme of the pack and Evergreen Harbor, the world plagued with pollution, is about keeping things clean and green. In this guide, you’ll learn everything you need to excel in both branches of the Civil Designer career in The Sims 4. Improve your town as a Civic Planner or Green Technician and make a difference in your neighborhood.

Do you get a new world with eco lifestyle?

The expansion pack introduces a new world called Evergreen Harbor, an industrial harbor town with three neighborhoods with varying levels of pollution based on the eco footprint. The game mechanic determines the level of pollution in the world, which can be toggled on or off per save. Neighborhood action plans (N. A. Ps) are new rules enforced on a neighborhood through community voting, which can change the environment and appearance of Evergreen Harbor. Sims can vote for their appealed N. A. Ps by inlunce points or gather signatures.

Does eco lifestyle come with apartments?
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Does eco lifestyle come with apartments?

The Sims 4: Eco Lifestyle Expansion Pack introduces Evergreen Harbor, an industrial harbor town in the Pacific Northwest of the United States. The town consists of three distinct neighborhoods with varying pollution levels: green, neutral, and industrial. Evergreen Harbor offers apartments, with two lots in total, bringing the total number of lots to 15. This provides ample space for players to explore and create unique stories, while also addressing the need for compact living solutions in the bustling town.

The Eco Footprint system measures the pollution levels of neighborhoods within each world, except StrangerVille, Plumbob Pictures, Sixam, and destination worlds. The current pollution level of each neighborhood can be viewed on the world map by toggling the “Eco Footprint Mode”. Evergreen Harbor is unique in that each neighborhood is assigned a different pollution level.

Living in a green neighborhood with a clean environment provides numerous benefits for Sims, such as the “Clean Air” moodlet, which provides a happiness boost. Conversely, living in an industrial neighborhood with a polluted environment has negative consequences, such as the “Gross Air” moodlet and increased fire risk.

Players can observe environmental differences in different Eco Footprint levels by toggling the “Eco Footprint Mode” on different worlds, but the effects are more prominent in Evergreen Harbor.

What traits come with eco lifestyle?
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What traits come with eco lifestyle?

Eco Lifestyle has introduced four new traits for Sims: Freegan, Green Fiend, Maker, and Recycle Disciple. These traits represent different aspects of sustainable living, encouraging players to make eco-friendly choices. Freegans are passionate about reducing waste, Green Fiends preserve the environment, Makers are skilled at crafting, and Recycle Disciples prioritize recycling and sustainability. These traits allow players to customize their Sims to fit their values and play styles, adding depth to the gameplay.

Freegans reject consumerism and enjoy finding re-used or thrown away goods and foods. They are happiest living on a green street and continuously work towards making their environment more eco-friendly.


📹 ECO LIFESTYLE WILL AFFECT OTHER WORLDS! // Sims 4 Eco Lifestyle News

Hey Fantacorns! Welcome to another Sims 4 Eco Lifestyle related video, SimGuruGeorge has shown us a sneak peak of how this …


Does Living Sustainably Impact Other Worlds?
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Rae Fairbanks Mosher

I’m a mother, teacher, and writer who has found immense joy in the journey of motherhood. Through my blog, I share my experiences, lessons, and reflections on balancing life as a parent and a professional. My passion for teaching extends beyond the classroom as I write about the challenges and blessings of raising children. Join me as I explore the beautiful chaos of motherhood and share insights that inspire and uplift.

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43 comments

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  • I was a bit on the fence with this pack, like I didn’t love or hate it, but I was actually quite pleased to hear that it’s not locked to just one world like Island Living. Ngl that sparked some interest for me. Edit: HOWEVER, the pollution in other worlds as well as Evergreen Harbor BETTER be optional. I’m not sure how I feel about that environment being completely forced.

  • I hope there’s an option to turn off the effect of other worlds, if not, I’m not paying too have garbage worlds in my game because it would be annoying if it bled over too much to where you don’t want to have that type of gameplay every time you open your game. That was the problem with Get Famous, until we were able to have an option..every time we’d go places in the game there would be a famous person to ruin your current gameplay; I couldn’t even play with restaurants in the game without it hindering the gameplay….I’m still on the fence with this pack for that reason alone.

  • I’m glad that pollution is not limited just to one town, but I still don’t quite get how would pollution make sense in sims, like garbage literraly disapear in trash cans.. and living non-eco libe? Like how would that make sense.. like what using too much water doing the dishes? No wait you can literally put the dirty dishes to the void whick is the trash can.

  • The Sim guru Tweets now leave me with even more questions about Eco Lifestyle Expansion pack than I had after the trailer. Nowhere in the trailer did I get the impression that the environmental changes could impact the worlds outside of Evergreen Harbor. This new info makes me a bit more hesitant about it. I will however wait for the gaming content from the EA game Changers before I totally judge it.

  • Gonna be honest I’m still annoyed that we’re still exploring the same theme across four different packs – I hate environmentalism being forced down throat. Low key still sad this is the only expansion we’re getting this year and it’s a similar theme to other packs we have in the game rather than bringing in something exciting and new.

  • It doesn’t sound more interesting now. They are backpedalling.. “No, it doesn’t have a storyline”.. It does. That was in their blogpost. Pollution in other worlds.. really? Should this make me excited? Omg.. they just don’t understand want we want in the game. This pack can really cancel sims 4 for me.

  • I just want pollution in other worlds to be at least toggle-able! If I want to live in a polluted world that I must actively maintain, I’ll do that, but if I want to live in a normal world that I don’t have to maintain i want that option too. A system like how you can turn off fame in get famous would be good for me, because not everyone in this world actively spends every day of their lives maintaining the earth and the place they live in, they might recycle every now and then but we don’t all live in polluted wastelands and we don’t all have solar panels and wind turbines at our house. I just want the game to be able to function with and without pollution taking over whilst my sims are on vacation, or in Strangerville, or just want to live a life in a world with clear skies. Not saying I wouldn’t ever have that feature on, but I wouldn’t mind a whole bunch if it didn’t exist, kind of how the strangerville stuff stays in strangerville, I’d like to see it and I’d use it when I wanted, but PLEASE make it optional….PLEASE 🙁

  • I have a feeling this tweet is a bit misleading. We’ll have to wait and see. What else is there to do but save the town over and over again, live in a smog filled city, or hopefully toggle the option off when I don’t feel like dealing with saving the town. This expansion pack is too specific AND boring! Especially when basic in depth game play is severely lacking.

  • The fact that pollution can affect other worlds is just crazy due to the fact that it’s unrealistic how your own sim gets to other worlds. You literally just pop up to a loading screen every time your sim wants to go somewhere. Also we don’t even have cars so how can pollution be that bad? EA has missed the mark again smh 🤦‍♀️

  • i wish the sims not only now, but in the beginning put a feature to enable and disable different packs. like, so if i bough parenthood but i didn’t want the gameplay in the game at that moment i could just toggle it on and off. i know there are ways to do this, but i wish the sims could give us an official branded option somewhere in the settings or something.

  • Are they pulling a sly one and introducing open worlds? The world seemed kind of crowded to me. Also maybe cars? I’ve been reading comments about how do we pollute with no transportation in Sims 4? If the pollution is cross-world… makes me think we’re not seeing everything? Maybe? Is this actually going to be a fully fledged expansion pack that impacts gameplay? I hope so. Glad my initial distaste is being reflected with everyone though! I mean, seems like a reach on my part 🤪

  • does anyone know when the livestream is? also,, random thought. when the livestream does happen y’all better not send any hate in the comments to the gurus. they’re gonna be there to inform us & there is no use being rude them for doing their job during a livestream, especially if it is about things they cannot change. you’re allowed to express your opinions anywhere, though, try not to be too savage in the comments & be respectful to them. they’re human too 🙂

  • Lol honestly this is the last thing I’d want, but that’s just me. It’s definitely an interesting, game changing feature when it comes to the conversation of whether this should be an expansion or a game pack (I still think this is a kind of cheap way for it to qualify as an expansion) but it’s such a weird idea, paying to pollute the rest of our worlds 🤔 Hopefully for people planning to buy this it comes with the ability to enable/disable it

  • I don’t think I want pollution to heavily affect all the other world I play with to be honest because I feel like it’s forcing you to live an Eco lifestyle with every household you play and what if you don’t want to do that 🤔 I for one know I don’t! at first I was a bit excited about this pack but after hearing that I’m not sure I want it anymore.

  • I’m worried that with this new “your actions decide the state of the town” does that mean your whole game is now dedicated to making choices that keep it clean? Will these actions take over any other goal your sims have? I’m just worried that you can’t have a “normal life” in a town because you need to make your sim constantly work on eco living in order for it to not be a huge mess. I can see how the pollution reaching other worlds does make the pack more “ep” worthy, but personally I don’t want to have to spend time cleaning up every town I want my sims to live in/visit. I personally am not into this pack, but I know I will for sure enjoy perusal many simmers play it!

  • Thank god that affects other worlds. But still mad that they are fragmenting content/themes in many DLCs so that players need to spend more money to have a proper functional game. It was really a mistake for them to touch the ecologic/conservationist theme in island living when they could had improved mermaids, made the lifeguard carrer being an active carrer, let us have a 2nd home/vacation home or give us a resort system. That expansion dont even look like one (it looks more like a GP) and now it seems that lost even more their replay value. i am really curious to know how they will gonna do with sulani bc it is already affect by it) It seems that the sims team have a lot of disorganized ideas which just make the game (that already have BIG problem) become even worse. At this point i dont think sims 4 can ever be saved. It ready too doomed bc it is lacking so much on base game and they refuse to fix it and it gets worse when they keep shredding content and releasing a bunch of dlcs that instead of working in harmony with each other they just cause more problems (eg: the rain make it impossible to use the electronic in the festivals that came on city living bc they break, vampiries keep walking in others worlds and keep dying bc of the sun,…)

  • I’m hoping you can choose which towns get impacted by pollution, since I know lots of people aren’t going to be super into a polluted Windenburg et al., but personally I’m lowkey excited that after so many packs we’re FINALLY getting something for the squalor lovers. I’m tired of all my Sims living in sleek modernity or cottagecore! Give me filth and flies, damnit.

  • Hmm. I feel better about this pack knowing that it will affect other worlds. I am also low key excited about community voting. I just hope it has as much freedom as the club system did in Get Together. However, I am worried about how if you don’t live eco friendly that the world gets worst. What if I don’t want to use that gameplay but I don’t want my world to look terrible? I don’t want to buy a pack only to turn off the main feature. I just hope “eco friendly” gameplay is fun and not restrictive. Also it should depend on the world- eco living in San Myshuno should look different than eco living in Sulani for example. I am glad that the Sims team is adding consequences though! I hope they continue that aspect.

  • @Pixelade I know you probably won’t see this comment as you’re famous and awesome, but I remember you and I actually used to comment back and forth on your youtube articles of the Sims 3! I know that isn’t anything special and I’m sure you did that with a lot of your subscribers. I was around when Quxxn was making articles. I miss her voice and content so much! I can just hear her excitement in my head when she gets a new expansion pack and plays it for the first time for the world to see. When she shows off the new CAS items and build items. I miss the old days. I remember Matt Giordano, you. I wondered where he went and he’s right here but under a different name! I am so glad that you’re here and that you still keep Quxxn alive in spirit. ❤ Thank you!

  • I wonder if it’s actually possible to have my sims live in filth with this pack (which is totally against the spirit of the pack, but that’s where my mind went anyway! lol). I tried to (and maybe I’m a horrible person for this) make one of my sim families live in a house full of rotting food, dirty dishes and trash piles and even brought in a bunch of stray dogs. I gave the lot the “grungy” trait, made sure they had no sinks, baths/showers, trash cans or dishwashers, and I made all the counters and toilets dirty and even in the midst of the disgustingness that was their house, they DID NOT CARE. They were totally unbothered by the extreme filth. (I mean, they got the uncomfortable moodlet, but they still lived their lives as normal.) Now that sims can die by flies again with this pack, I wonder if they would care more about living in hoarder-esque trash heaps and if there would be actual consequences for living in such filth.

  • Whilst Eco Lifestyle still isn’t my cup of tea, that’s entirely down to my own preferences. The reason I was so disappointed in this pack was because it seemed very contained, like it didn’t ‘expand’ the game at all. But hearing now that the pollution WILL affect more than just the one world, I am much more confident that this WILL be expansion pack worthy. I think if the trailer showed pollution across all worlds, even just small clips of it before going into Evergreen Harbour, then a loooooot of the hate would not have happened the way it did.

  • I feel like this release was handled poorly. Maybe it was because of the “leak” before hand, maybe not, but I think they should have clarified more and not just given a vague trailer and rundown. I realize they want to keep up hype and do this slowly and yadda yadda, but with the current Backlash, a stream in a few weeks? At least they addressed one of the big concerns. However, I think it’d help if they explained why they chose this pack theme, how long they were working on it, etc. In other words, address more of people’s concerns and complaints. Not being heard, or feeling unheard, is what it ticking people off.

  • I mean the trailer isn’t going to show everything, I figured it being an expansion it would definitely have alot more than what is shown, I’m happy for us even getting anything this soon, especially a EP knowing where in a pandemic right now,I thought maybe we would just get the knitting, and I was excited for just that 😂 but I’m looking forward to the maxis Livestream showing off the goods.

  • It’s good if it’s going to affect more of the worlds; that makes it a bit more playable if it’s not just one world. However, it might be annoying if EVERY sim HAS to live an eco lifestyle or your world goes to crap, lol. I can see people being annoyed by having to keep things up, but at the same time, it will provide more to do in your world, even if it’s not a lot, depending on how that works.

  • Well I’m not so sure I like this, we better be able to turn it off for other worlds at least, otherwise I won’t be buying this pack, I don’t want this to be forced on me! Now I am definitely going to want to know that before I even consider buying it, so they better show whether you can or can’t in their play through, because if I don’t hear from them that it’s optional, I won’t be buying it! Which will really make this really disappointing, since I was considering buying it for the ladders and dumpster diving and the possibility of using some of the items in a homeless story or slum lot by using some of the items that I figure won’t be in buy/build mode by getting through the debug cheats! If it turns out we can’t turn it off, then I guess I will have to go without the ladders, which will suck, but having the whole world changed because of this pack in such a big way, doesn’t sound too good to me! I may be fine with it with some gameplays I might do, might not all of them all the time! It’s hard enough getting used to normal stuff like adding seasons and pets to the game, without having something that may also make our Sims sick or cause in any case flies to be a problem, and you know with EVERYTHING they do it is always to the extreme, meaning it all happens too much! Kind of like the murphy bed breaking and trying to kill our Sims, they acted like it was an occasional thing, but it’s not, it’s nearly every time a Sim uses it, which isn’t funny after the 100th time, which is why I got a mod to stop it completely, at least from killing my Sims!

  • I actually like how it will affect other worlds, it makes it feel like it’s all connected and sharing the planet. That does interest me more to actually see the livestream and gameplay to show me why this is worth an expansion. Island Living definitely planted the seed that you don’t necessarily get what you paid for with $40. People are saying there isn’t anything that really impacts the world as not eco-friendly, but… maybe that’s exactly what this pack offers that changes things up? I was unimpressed with the things in the trailer seeming to be a lot of what is already touched on in other packs, but these tweets actually made me curious. We’ll see from here.

  • Okay, I’m glad that the pollution will affect other worlds and not just the one expansion pack world, that makes more sense. And I hope there will be an option to turn it off in the settings, like there is with seasons. What I would really like is a litterbug trait for my less reputable sims, and maybe a penalty for being caught doing so, like a hefty fine or something. There are too many ‘niceties’ in the Sims 4 and not enough consequences for naughty actions.

  • It really annoys me how disrespectful the sims 4 community have been. I’ve never seen it as bad as for the sims 4. The sims 4 team all work so hard to improve our game and bring us new and exciting things. It costs time and money to create such a game. They work hard on a pack that not only brings us new and exciting content, but also opens up about a wider issue that the sims team are trying to address. Yet we turn round and disrespect their hard work, just because we watched a 3 min clip and decided that their content wasn’t good enough. We, for one, know nothing about the pack other than the small trailer giving us hints at whats coming, please stop being so sceptical!! Appreciate their hard work and don’t be so rude, its almost embarrassing to be part of such a community that clearly lack in manners or any appreciation.

  • Honestly, I don’t want pollution to affect all of the worlds. That means I’m either going to have to place a ballot box in every lot. Rarely do I ever edit my saves so I don’t want to start now. Or this means that I’m going to have to travel to whatever the new world is called to fix pollution. Travelling in the sims already takes forever. I dunno want to take time away from my “lp” to fix pollution. As long as the community finds a cheat code to fix pollution for all the worlds at once, I can be happy.

  • Omg that means u will be forced to clean every dam second. It’s probably gonna be like seasons where the pollution effects everyplace differently most likely, which isn’t my problem I just know the sims and they will make it so that if u don’t clean up for a whole 2-4 days the world will go to shit and my sims already got to worry about picking up their damn dishes off counters so the last thing they need is the responsibility to clean up the environment every damn min of the day

  • Every time they tweet stuff is a great excuse for another article. 😀 Not being tied to a story like Strangerville already sounds much better to me. I’m reserving judgment on it affecting the whole world. It makes sense, pollution doesn’t sit in this one park over here and go no where else lol, but it depend on how they do it. I don’t want to end up cleaning up the entire game every time I play a new sim and since I have trouble sticking with one sim family for very long at a time… lol

  • This to me proves even more that the Sims is trying to teach players how to be better people. By making every world affected by how much you recycle or whatever seems to funnel gameplay into every character being happy little activists. Of course I encourage activism irl, but sometimes in the Sims you want to focus your attention on another aspect of your Sims life without it literally causing the world around you to fall to shit

  • this may be an unpopular opinion but i feel like we are being too hypocritical. we keep asking EA to give us more things that could potentially alter our gameplay in a way that could make it less vanilla and when they deliver everyones upset and thinks its a garbage concept. I agree that this isnt a pack we wanted but we really shouldnt be prejudging. everyone hated moschino when it came out and it ended up being an alright pack.

  • Yes this was one of my biggest concerns because so much of the stuff they have released was cool like swimming but was such a let down when it was contained to one world. I want harsher worlds sims 4 is to perfect it’s a challenge to even make your sims poor because yes you can create poor lots and neighborhoods but then the background is upscale and so nice that in actual gameplay it looks kind of ridiculous

  • this actually made me a bit more happy for the pack! though it might not be my cup of tea.. im starting to believe that they put more work into this pack than i thought. although ill be honest i dont think the game trailer did a good job making it look interesting.. im hopeful that with the more information that comes out ill feel more satisfied! still on the fence but being upset is just exhausting me so.. gonna stay hopeful 😀

  • Honestly these dont make the pack any better for me. The idea that the pollution affects all towns i really really dislike. It essentially forces us to play eco-friendly, regardless of where we are. Don’t get me wrong, I’m all for that in real life, but enough is happening in our world right now as is and I want to use the sims to escape that, not come back to it. Unless the gameplay really blows me away or stuff like that is able to be toggled, I do not see myself buying this pack. Maybe when its on sale, but not now. And no disrespect to the artists, devs, and gurus, they all work really hard, I’m just not really into it.

  • I feel like he is not listening to what we want in the sims and it’s really making me mad that I spent all this money and I can’t even play it for long periods of time because I get bored I’m always looking for mods to make it better and I really want him to listen to us and I think we need to come up with something so he can hear us because it seems to me that he doesn’t even play this game because of he did he would see what we are talking about be in our shoes and see what the game is lacking I love the sims soooooo much and i don’t want to stop playing but i will if things doesn’t change stop making us pay for this game when it’s not even worth the money you are asking for

  • See everyone was so quick to jump this pack like they always do without knowing the whole thing (yet again). With this pack having an effect on ALL of the sims 4, it’s 100% worthy of being an expansion. I just hope there’s a way to turn pollution off like how seasons has the option to turn off storms/blizzards.

  • This makes me want it even less (and honestly, that makes me unhappy, because candle making and vertical gardens had me so excited! Was planning to wait for the next sale before buying, but still was planning to get it) I real life, I pick up trash and do my part to clean my favorite park or just my neighborhood. When I go into the Sims, I want to escape reality. I seriously hope they have a way to toggle the pollution off (or cheat through it) for the other worlds (I could live with it in one world, and just avoid going there, the same way I avoid going to Strangerville). I’m not interested in virtual activism; if some people are, I totally support that, but if I want candle making, I shouldn’t have to ALSO have to become an eco-warrior in-game.

  • This pack speaks to me. We have never really seen this much realism in the previous installments of this franchise. I understand people want generations and other features as well. We don’t know if they are working on these features they maybe are but for some people we want new things for this game. When other packs came out “get together” and “get famous” they were supposed to be like “nightlife and late night”. Those packs were not cutting it for me. I feel like newer things in this game shows the dev team growth. I’ve been playing the sims since I was like six and I have seen the growth as a baby to know being in my twenties and I feel like this game still lives up to the hype.

  • From what I have gathered the community is upset when they realize that pollution affects only one world, but then they also dislike the idea of all their worlds being polluted. My conclusion: this is an unnecessary expansion pack regardless. Unless you can turn it off, people will dislike it either way. Why not make a free update on babies? Then maybe a Generations pack? They could have done so many things.

  • When they first announced the pack name i was a little unsure how it could be an expansion instead of a game pack, but the more that gets announced the more excited i am. I feel like this pack could blend nicely with island living, tiny living, and maybe even movie hangout (cause of the bohemian feel of the pack).

  • Im excited for this pack, honestly. It is so different to me and we voted to have this pack a couple of years ago when they gave us Laundry. The items I seen makes me so anxious to build the trashy trailer park of my D R E A M S ! ! And having the environment be affected by our behaviors seem so fun! I wonder if weather will be affected as well… In any sense, I can’t wait for this! I’m so in love already! I feel like this, laundry day, tiny living and city living will all work so well together to help me build SLUM VILLAGES lol (aka trailer parks) I caaannnttt waaaiiittt!!

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