A Tutorial On Creating Persona Q Art Style?

The video discusses the Persona 5 art style, which is a popular aspect of the role-playing video game. The video features a tutorial on coloring in Persona 5 Style, which can be shared on Instagram and Twitter. The video discusses the line-art, colors, shadows, and proportions of the characters, and how to create similar results. The video also discusses the Joker’s iconic design and uses materials such as the iPad Pro, Procreate App, and Apple Pencil 2. The video also discusses the official artbook and design of Persona Q: Shadow of the Labyrinth.

The video suggests that fans can learn how to draw the art style of Persona through various methods, such as studying the art style, practicing drawing in the style, seeking resources and tutorials, honing digital art skills, and seeking feedback. The video also discusses the difficulty of drawing a map, as the game creates a lightly shaded outline for players to draw over.

The video also discusses the importance of choosing the base color, lowering brightness, adding highlights, duplicating the lineart three times, and making one blurred. The video also mentions the importance of matching the character’s personality with their style, as well as choosing hair that matches their personality types. The video concludes by mentioning the use of kimono with symbols in the video.


📹 How Copying the Persona Style SAVED My Boring Art

Azusa Shimada is the amazing character artist behind most of the illustrations made for Persona 3 Reload (with supervision from …


How do you structure a persona?

A user persona is a summary of insights based on qualitative and quantitative data, as well as external market research. It helps designers create better designs, products, and experiences for their target audience, helping them meet their goals. A persona can be created in five steps: researching users, identifying audience segments, gathering background on personas, filling in a persona template, and writing a brief bio.

According to HubSpot, personas make websites 100-400 more effective and easier to use. In this article, we’ll explore tactics and tools to create a persona, turning abstract data into relatable human users that your brand can help.

What does q mean in Persona Q?
(Image Source: Pixabay.com)

What does q mean in Persona Q?

Persona Q, a collaboration with Pasela Resorts, features a menu with a “Q” theme, referencing the Etrian Odyssey series of games. The game’s title is shortened to “SQ” due to the phonetically similar “Kyū” sound. Both routes share similar events, but they often take place at different points in the plot. Character events also change between routes, with Yukari and Rise in the P3 route and Ken and Kanji in the P4 route.

The game has an overarching theme from Persona 3 and Persona 4, with “death” and “truth” being the themes. The death theme is connected to the death of major characters in Persona 3 and the death of Niko in Persona Q. The truth theme is connected to the characters’ quest to find the truth in Inaba’s events and Zen hiding the truth from both himself and Rei.

The events of this game are considered canon to the main Persona timeline. It is the first Persona game overall to be released on Nintendo hardware. Every playable character in the game has a comment on every type of Shadow, such as Aigis’ comment on the Enslaved Beast, where she confirms that the true form of the beast is the iron ball chained to it.

In summary, Persona Q is a unique game that combines elements from both Persona 3 and 4, with a focus on the themes of death and truth.

How do you make an art persona?

To create a successful stage persona, choose something authentic about yourself or a talent you want to amplify. Observe others and try out the styles you want to emulate. Be strategic and careful about how you share your artistic persona. Breaking into the industry and standing out can be difficult for aspiring actors, artists, and performers. An artistic persona is a created personality an artist embraces for career and performance purposes. Crafting an artistic persona goes beyond accepting a role or simply adopting a stage name; it goes beyond how the audience perceives you and the art you create.

What art style is persona?

The Persona art style is characterized by dynamic poses, sharp lines, and bold colors. Characters are often depicted in active, expressive poses, showcasing their personality and energy. The clean, sharp lines give the characters a modern look, while the vibrant, high-contrast color palette makes them stand out. Familiarizing oneself with these elements helps capture the essence of the Persona art style in one’s own work. Studying the characters from the Persona series helps understand their design principles.

Who draws the persona art?
(Image Source: Pixabay.com)

Who draws the persona art?

Shigenori Soejima is a Japanese video game artist best known for his work in the Persona series of role-playing video games by Atlus. Born on February 24, 1974, in Kanagawa Prefecture, Soejima’s family moved frequently during his childhood due to his father’s office work. He attended kindergarten school in Fukuoka and developed a taste for drawing while copying characters from Doraemon, a manga series he was fond of.

During first-grade elementary school, Soejima became slightly introverted and began using a notepad and ballpoint pens for his early drawings. He made friends who shared his enthusiasm for Doraemon and encouraged him to pursue a career as a cartoonist.

During junior high, Soejima developed a love for video games, particularly Shin Megami Tensei II and Nausicaä of the Valley of the Wind. After completing his junior high education at Tama University, he began experimenting with painting alongside his cartoons, aiming to pursue a career as an animator and character designer.

In his second year, he worked part-time and used his wages to buy his first PC to play games. In his third year, he began dedicated training in painting at Tokyo University of the Arts and later gained a place at the Illustration Department of the Tokyo Design Academy. This decision led him to pursue a professional career in illustration.

How do I create my own persona?

This article provides a step-by-step guide on creating a Persona, a tool used to create insights into a business. The process involves conducting research, segmenting the audience, deciding on the layout, setting demographic information, describing the Persona’s background, defining its goals, defining motivations and frustrations, and adding other ingredients. The guide uses UXPressia’s Personas online tool to create a Persona based on customers or users, and can be used for employee or buyer Personas. This guide is a great opportunity for those new to creating Personas in an easy and fun way.

Who did the art for Persona Q?

Persona Q: Shadow of the Labyrinth is a role-playing video game developed by Atlus for the Nintendo 3DS, part of the Persona series and the larger Megami Tensei franchise. The game was published across all territories in 2014, with Atlus publishing in Japan and North America, while NIS America published it in the PAL region. The game features the casts of Persona 3 and 4, as well as new characters Zen and Rei.

What determines an artist’s personal style?

Your artistic style is a reflection of your personal growth and development. As you grow, your artistic voice evolves with each experience, and your style also evolves with each piece of art you create. While there is no specific guide to finding your artistic style, there is a general progression through an artist’s life, including your own. This progression is not the only or best way to find your style, and you can forge your own path if you prefer.

Is Persona 6 confirmed?

Persona 6 is yet to be officially confirmed and has no release date. However, series producer Kazuhisa Wada stated in 2018 that they are working on mid-to-long term plans, including new numbered entries, to keep fans entertained. The release date could be sooner than expected, as Studio Zero, which includes most of the core Persona development team, will not be making the game. Instead, a new team is working on the game, which could be further along than expected.

How do I develop my personal style?
(Image Source: Pixabay.com)

How do I develop my personal style?

Crafting a personal brand is a process that can be done by anyone, even without a stylist. It involves acknowledging what hasn’t worked, determining how you want to present yourself, identifying your inspiration, building a visual style guide, and assessing what you already own. The first step is to create a framework for your unique sense of personal style, which should feel authentic and represent the message you want to convey.

This process is commonly used by customers who want to perform at a higher level in their personal and professional lives and recognize the importance of clothing in that equation. This method can be implemented on your own, and the clothing we wear is more important than we realize.


📹 Making of Persona 3 Bleach Style Key Art #photoshop #persona3reload #persona3 #persona3remake

Tags: persona 3 remake persona 3 reload persona 3 reload trailer persona 3 remake trailer persona 3 portable persona 3 fes …


A Tutorial On Creating Persona Q Art Style
(Image Source: Pixabay.com)

Rae Fairbanks Mosher

I’m a mother, teacher, and writer who has found immense joy in the journey of motherhood. Through my blog, I share my experiences, lessons, and reflections on balancing life as a parent and a professional. My passion for teaching extends beyond the classroom as I write about the challenges and blessings of raising children. Join me as I explore the beautiful chaos of motherhood and share insights that inspire and uplift.

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5 comments

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  • I did a study on my website about Kazuma Kaneko, who did most of the demon designs in SMT and Persona, along with Persona 1 and 2’s characters. Persona 3-5 was done by Shigenori Soejima and especially in 3 and 4 you can see Kaneko’s influence in his work, but with P3 reload, with Azusa Shimada’s interpretation of the style and her colour design is so good that I actually like it better than Soejima’s style.

  • These kind of techniques for practical breakdowns when studying art are sorely needed in the realm of Art Youtube. This was a great article, despite saying you are a “beginner artist” you showed and explained so well how to digest a study of another artstyle that, as someone in the animation field, helped fill in several gaps for me in adapting styles. Thank you for the article, and subbed!

  • Incredible breakdown technique. I think you nailed the hair. I just think that the cloth folding on the chest could be improved. The fold goes on top of the boob that is the closest to us, while it should go and overlap with the other (I dont know if Im explaining myself correctly) also the shadow above the nose could be improved. It makes the face look kinda flat, it would most likely follow the shape from the nose to the eyebrow following where the eye cavity in the skull would be. Overall still incredibly impressive work for a beginner. Ive been drawing for years and still my biggest struggling is rendering my drawings, while your rendering technique is already very solid!

  • I’d love to learn how to draw in the style of the original persona 3 character designs. The colors were faded and they were drawn like they were always in overcast weather. The highlights were really subtle and the clothing looked real. I like 2:58 better than the finished drawing. It looks like portables design. I kind of hate the overdetailing of new character designs for persona. It’s too bright.

  • Thank you soo much for making this article!!! Persona has been such an inspiration to me when it comes to art, and its about time i get out from my art slump, seeing how you were able to replicate this style so well makes me wanna do so aswell, ill def keep going back to this vid, your explanation is also rlly great and thats appreciated, have a good day and thank you again.

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